This is a digital sculpt of a character I designed. I was responsible for modeling, texturing, and character design. I had a really great time designing and sculpting. The character was posed after rigging with Mixamo.
Zbrush | Maya | Substance Painter

Concept sculpt for game character. Modeled in ZBrush, textured in Substance Painter.

These are some 3D environment works I did for my 3D Look Development Class. First theme was little planet, second one was game of life, and third one was dystopia.

Maya | Substance Painter